Days Gone In Game Screen Captures
Responsible for the development of all character shaders: skin, hair, cloth, weather, damage and look systems. Supervised all in game open world and cinematic lighting. Art Manager of Bend Studio VFX Teams on Days Gone. Photo Mode Captures by: Kevin McAllister
Days Gone Trailers
Supervised open world and cinematic lighting, shading and FX on Days Gone trailers. Art Manager of Bend Studio VFX Teams.
Shot breakdowns of my individual contributions to these trailers are available on request.
Supervised the “One Bullet” spot for Bend Studio working closely with the amazing team at Axis Animation in Glasgow Scotland.
Feature Animation Lighting Reel
Head of Lighting | Lighting CG Supervisor | Lead Lighting Artist Reel
VFX and Animation Reel
CG Supervisor | Lead Lighting and Shading Reel