Days Gone In Game Screen Captures

Responsible for the development of all character shaders: skin, hair, cloth, weather, damage and look systems. Supervised all in game open world and cinematic lighting. Art Manager of Bend Studio VFX Teams on Days Gone. Photo Mode Captures by: Kevin McAllister

 

Days Gone Trailers

Supervised open world and cinematic lighting, shading and FX on Days Gone trailers. Art Manager of Bend Studio VFX Teams.

Shot breakdowns of my individual contributions to these trailers are available on request.

Supervised the “One Bullet” spot for Bend Studio working closely with the amazing team at Axis Animation in Glasgow Scotland.

Feature Animation Lighting Reel

Head of Lighting | Lighting CG Supervisor | Lead Lighting Artist Reel

 

VFX and Animation Reel

CG Supervisor | Lead Lighting and Shading Reel

The work on this page showcases my work along with the contributions of many other talented individuals. I have had the great pleasure to be a part of great teams of technical and creative individuals that have worked together to make this content possible. Detailed shot breakdowns of my individual contributions are available on request.